Poster Session

Polytechnic Institute of Lisbon

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Davide Antonio Gambera, PhD Candidate, Assistant Professor, UNIDCOM/IADE, IADE, Universidade Europeia, Lisbon, Portugal

City Impact Center Development Plan: North Campus View Digital Media

Poster Session
Baird David  

The City Impact Center (CIC) Development Plan was developed for an organization serving the needy in the shadow of some of the most luxurious resorts on the Las Vegas Strip. Having served the community for close to a decade the center is taking stock of its accomplishments, considering its needs, and planning for the future. The Development Plan - a small portion being presented here - was a critical component in developing a strategic vision to focus their efforts and increase their effectiveness. The CIC currently houses over 15 services that assist the surrounding community including a charter school, after-school programs, adult education programs, counseling, community garden, food bank, free health/dental clinic, and affordable elderly housing. With this development plan, the CIC is positioning itself to serve as that critical “backbone.” This proposal establishes a state-of-the-art, “one stop” campus for those seeking assistance. The CIC Development Plan also utilizes a colocation model - a business model used by large scale data centers. As the campus manager CIC will curate and provide the infrastructure for these organizations to do their work, coordinate their services and meet the community’s needs. The study focuses on the North Campus and an educational/civic building designed to serve as an integrated community resource. The CIC Development Plan is not only a road map for the development of the CIC campus but can serve as a model for other communities interested in developing social service infrastructure.

Symbols of Space and Imagination: A Visual Exploration of Experiences of Space View Digital Media

Poster Session
Susanna Herrmann  

What is the difference in experiencing a dark, forested setting and a vast open desert? Between being in a room with an open door and a closed one? How do experiences of space impact one’s sense of self or orientation in the world? Through a phenomenological lens, this paper explores how we experience physical spaces and how these spaces influence our imagination and understanding of self. In looking at the role of visual symbols as tools for navigating the landscape, this paper introduces a symbolic exploration of interior and exterior space and the development of a visual language surrounding individual experiences of space, both physical and imaginative. The work draws on philosophical concepts such as intimate spaces and the sublime, as well as physical symbols that are found in the landscape, such as petroglyphs and pictographs.

Role-playing Living Lab Method in the Empathic User Experience Research Process View Digital Media

Poster Session
Eunmi Moon,  Angelica Sibrian  

Despite the vast number of talented makers who create things appealing, the world needs a maker who cares about users' lives and makes a design solution responsively and sustainably. To achieve the most effective solution that serves users' needs adequately, makers need to have a mindset of responding to others with empathy — the process of bringing a quality of presence with non-judgmental listening and speaking. Through the communal coping strategy, makers empathize and hear the deeper meaning of the users' expressions. As a result, users can share their feelings, make requests, and build connections and trust across differences. Therefore, it is unavoidable that makers invite the users and co-design 'WITH' them from the beginning of the process. To build an empathic user-maker relationship and provide the users with an appropriate solution, we use the Empathic User Experience Research Process. The significance is in the validity of the Role-playing Living Lab (RpLL) method being incorporated into the entire design thinking process. The RpLL method is a maker and user-driven co-creation approach to involve users and support makers in enhancing empathy-building through long-term engagement. The method mainly concentrates on the maker's experience (of the users) through maker participation in user-generated content, which supports the users in creating a series of role-playing activities based on their lived experiences. The user furthermore facilitates the role-playing activities for the maker while the maker acts like a real user and has first-hand experience by putting themselves in the setting of the user's situation and condition.

Space Syntax Analysis of Traditional Mishing Architecture: Spatial Transformation and Social Change View Digital Media

Poster Session
Sharat Jyoti Kuli,  Shatarupa Thakurta Roy  

The aim of this paper is to examine the changes in the social life of the Mishing community caused by the changing spatial configuration of Mishing traditional architecture found in upper Assam, India. Generally, architects and researchers use space syntax analysis to quantify the quality of spatial conformation and properties and extract information on social configuration. In space syntax analysis, the value obtains from mathematical model that reflects information of social configuration and cultural practices. In this research, space syntax analysis is done using Justified Plane Graph (JPG) method. The samples (house layouts) are taken from Mishing village in Dhemaji district of Assam state for this initial analysis. The transformed/ modified traditional house layout is acquired by visiting the selected household and draw the spatial configuration and the historic original house layout is recovered and reconstructed with the help of the inhabitant’s memories from field-survey of the same household. The study is the first investigation into the spatial analysis of transformed Mishing architecture. The data and results will be useful for further studies in the domain of designing ideal houses to support Mishing community and their regular livelihood.

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